North side = column E
East side = Row -07
West side = Row 07
South
side = column A
Level 3 rooms
- 3E -07 | 3D -07 | 3C -07 | 3B -07 | 3A -07
- 3E -06 | 3D -06 | 3C -06 | 3B -06 | 3A -06
- 3E -05 | 3D -05 | 3C -05 | 3B -05 | 3A -05
- 3E -04 | 3D -04 | 3C -04 | 3B -04 | 3A -04
- 3E -03 | 3D -03 | 3C -03 | 3B -03 | 3A -03
- 3E -02 | 3D -02 | 3C -02 | 3B -02 | 3A -02
- 3E -01 | 3D -01 | 3C -01 | 3B -01 | 3A -01
- North 3E 0 | 3D 0 | 3C 0 | 3B 0 | 3A 0 South
- 3E 01 | 3D 01 | 3C 01 | 3B 01 | 3A 01
- 3E 02 | 3D 02 | 3C 02 | 3B 02 | 3A 02
- 3E 03 | 3D 03 | 3C 03 | 3B 03 | 3A 03
- 3E 04 | 3D 04 | 3C 04 | 3B 04 | 3A 04
- 3E 05 | 3D 05 | 3C 05 | 3B 05 | 3A 05
- 3E 06 | 3D 06 | 3C 06 | 3B 06 | 3A 06
- 3E 07 | 3D 07 | 3C 07 | 3B 07 | 3A 07
east side
west side
3F 04
3F 06
3F 07
Room 129) 50’ x 50’ x 30’
sign on both walls: “Evil Ones turn back ! This is the way to the Becon of Mercy Temple !” Orc skull on iron post where indicated.
Room 130) 30’ x 30’ x 30’ ( 27,000)
Sign on floor: “Evil Turne backor Die !”
Room 131) 10’ x 30’ x 10’
any evil being entering this room will trigger the blocks,which will crush them in 1 segment.
Room 132) 10’ x 20’ x 10’ empty
Room 133) 30’ x 30’ x 60’ ( 54,000)
busted up wooden chest, broken sword
Room 134) 10’ x 20’ x 10’ empty
West secret door: push up
Room 135) 10’ x 10’ x 10’
pull handle on floor ( center of room)to open: pull up and out. When this is done, the door closes
and cannot be unlocked by pushing or pulling, must use Knock to open
Room 136) 10’ x 10’ x 20’|
2 rust monsters guard a wooden chest with leather closuressmall piles of rust about the room. Chest: 6’ x 2’ x ’2 three 500 gp gems, two 2,000 gp jewelry,
Cloak of Protection +2
Room 137) 10’ x 10’ x 20’
Shrieker ( large)
Room 138) 10’ x 10’ x 90’ empty
rust particles
Room 139) 10’ x 10’ x 140’ empty
dust
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